Quiz Games

Summary:

Gamified quizzes that are generally used for review activities.  They can be planned in many different ways, but some of the more common ones are Jeopardy, Trivia Pursuit, Kahoot, and Quizizz.  Students can compete as individuals or in teams depending on how the teacher plans the activity.

*NOTE* online quiz games are only FGA compliant if the student does not need to create an account, give out their real name, aren't downloading an app to a device, no personally identifiable information is collected by the service, and you are following the terms of service for that application.

More Information:

Example:

Some examples may be a jeopardy board on a powerpoint.  Students break into teams and points are awarded for correct answers.  The teacher keeps the score on the board, and declares a winning team once all of the questions have been answered.  There may be other types of gamified quizzes like this, but they generally all do the same thing.

Kahoot, Poll Everywhere, and Quizizz are popular online versions of gamified quizzes.  These tools allow the teacher to create their own questions, or use a set of questions that has been made public by a different user to deliver a gamified quiz to the class.  Students generally participate in these games individually.  
*NOTE* the online quiz games like these are only FGA compliant if the student does not need to create an account, give out their real name, they aren't downloading an app to a device, no personally identifiable information is collected by the service, and you are following the terms of service for that application.  There really isn't an easy way of using these tools for hard evidence or grading because of the student data confidentiality precautions set in place.

Ways to Provide and Use Feedback:

Teachers are able to re-explain content as needed while the quiz game is happening.

Students are able to talk things through prior to giving an answer to a question if they are working in groups.

Data Analysis:

Quiz games like these are generally used to get students to realize if they are ready for a summative assessment.  By answering the questions they are able to identify content areas that they still need practice with.

Opportunities for Student Metacognition:

These games are normally used as a review activity, and can be set up in a way to get the students to think about, and identify, what material they need to spend some more time reviewing/practicing.

Technology Integration:

There is usually some technology aspect present in a quiz game.  Even if that is simply a game board template (like Jeopardy).  Some online programs will summarize the results for you, but to remain FGA compliant you are not allowed to have any personally identifiable information tied to an academic performance (such as a name to a quiz score) in an online environment that is not on the district approved list.