Wednesday, December 11, 2024, 10:38 PM
Site: Learnbps
Course: BPSS (MAT) Mathematics Standards (S-MAT)
Glossary: MAT-02 Standards
M

MAT-02.GM.G.03

BPSS-MAT-GM logo 2nd Grade (MAT) Targeted Standard  
  (GM) Geometry and Measurement
(G) Geometry
Learners will compose and classify figures and shapes based on attributes and properties; represent and solve problems using a coordinate plane.
MAT-02.GM.G.03 Compose geometric shapes having specified geometric attributes, such as a given number of edges, angles, faces, vertices, and/or sides.*

proficiency scale iconProficiency Scale

Progressions

Two-Dimensional Shapes

  • MAT-00.GM.G.01 Name shapes and identify them as two-dimensional (squares, circles, triangles, rectangles)regardless of their orientations or overall size.
  • MAT-00.GM.G.03 Compare and classify two-dimensional shapes to describe their similarities, differences, and attributes (squares, circles, triangles, rectangles).
  • MAT-01.GM.G.01 Name shapes and identify them as two-dimensional (trapezoids, rhombuses, pentagons, hexagons, octagons).
  • MAT-01.GM.G.03 Determine geometric attributes of two-dimensional and three-dimensional shapes.
  • MAT-02.GM.G.01 Identify two-dimensional shapes (parallelograms and quadrilaterals).
  • MAT-02.GM.G.03 Compose geometric shapes having specified geometric attributes, such as a given number of edges, angles, faces, vertices, and/or sides.
  • MAT-03.GM.G.01 In two-dimensional shapes, identify lines, angles (right, acute, obtuse), and perpendicular and parallel lines.
  • MAT-03.GM.G.02 Sort quadrilaterals into categories based on attributes.
  • MAT-04.GM.G.01 Identify, label, and draw points, lines, line segments, rays, and angles (right, acute, obtuse).
  • MAT-04.GM.G.02 Classify two-dimensional figures based on the presence or absence of parallel or perpendicular lines or the presence or absence of angles of specified size.
  • MAT-05.GM.G.01 Classify two-dimensional figures in a hierarchy based on properties.
  • MAT-10.GM.01 Know precise definitions of angle, circle, perpendicular line, parallel line, and line segment based on the undefined notions of point, line, and plane.
  • MAT-10.GM.09 Prove and apply theorems about lines and angles.
  • MAT-10.GM.10 Prove and apply theorems about triangles.
  • MAT-10.GM.11 Prove and apply theorems about parallelograms.
  • MAT-10.GM.34 Identify the shapes of two-dimensional cross-sections of three-dimensional objects and identify three-dimensional objects generated by rotations of two-dimensional objects.

Three-Dimensional Shapes

  • MAT-00.GM.G.02 Name shapes and identify them as three-dimensional (cubes and spheres) regardless of their orientations or overall size.
  • MAT-01.GM.G.02 Name and identify solids as three-dimensional (cylinders, cones, triangular prisms, and rectangular prisms).
  • MAT-01.GM.G.03 Determine geometric attributes of two-dimensional and three-dimensional shapes.
  • MAT-02.GM.G.02 Identify two-dimensional shapes found within three-dimensional shapes.
  • MAT-02.GM.G.03 Compose geometric shapes having specified geometric attributes, such as a given number of edges, angles, faces, vertices, and/or sides.
  • MAT-06.GM.GF.03 Represent three-dimensional figures using nets made up of rectangles and triangles (right prisms and pyramids whose bases are triangles and rectangles). Calculate the surface area of prisms with rectangular and triangular bases using nets, including authentic problems.

Compose Shapes

  • MAT-00.GM.G.04 Compose a geometric shape by combining two or more simple shapes.
  • MAT-01.GM.G.04 Compose a geometric shape or solid by combining multiple two-dimensional shapes and/or three-dimensional solids.
  • MAT-02.GM.G.03 Compose shapes having specified geometric attributes, such as a given number of edges, angles, faces, vertices, and/or sides.
  • MAT-07.GM.GF.01 Draw triangles from given conditions using appropriate tools. Defend whether a unique triangle, multiple triangles, or no triangle can be constructed when given three measures of angles or sides.
  • MAT-10.GM.12 Make basic geometric constructions (e.g., segments, angles, bisectors, parallel and perpendicular lines) with a variety of tools and methods.
  • MAT-10.GM.13 Apply basic construction to create polygons such as equilateral triangles, squares, and regular hexagons inscribed in a circle.

MAT-02.GM.M.01

BPSS-MAT-GM logo 2nd Grade (MAT) Targeted Standard  
  (GM) Geometry and Measurement
(M) Measurement
Learners will represent and calculate measurement data, including time, money, and geometric measurement, and convert like measurement units within a given system.
MAT-02.GM.M.01 Measure the length of an object using two different standard units of measurement. Describe how the two measurements relate to the size of the units chosen.*

proficiency scale iconProficiency Scale

Progressions

Measure Length

  • MAT-01.GM.M.01 Measure the length of an object as a whole number of same-size, non-standard units from end to end.
  • MAT-02.GM.M.01 Measure the length of an object using two different standard units of measurement. Describe how the two measurements relate to the size of the units chosen.
  • MAT-03.GM.M.01 Measure lengths using rulers marked with halves and fourths of an inch.
  • MAT-10.GM.25 Explain and use the formulas for arc length and area of sectors of circles.
  • MAT-10.GM.26 Recognize that the radian measure of an angle is the ratio of the length of the arc to the length of the radius of a circle.

MAT-02.GM.M.02

BPSS-MAT-GM logo 2nd Grade (MAT) Targeted Standard  
  (GM) Geometry and Measurement
(M) Measurement
Learners will represent and calculate measurement data, including time, money, and geometric measurement, and convert like measurement units within a given system.
MAT-02.GM.M.02 Estimate and measure to determine how much longer one object is than another, expressing the difference with a standard unit of measurement.

proficiency scale iconProficiency Scale

Progressions

Compare Objects

  • MAT-00.GM.M.01 Compare and order two objects with a common measurable attribute.
  • MAT-01.GM.M.02 Compare the lengths of three objects using a common measurable attribute.
  • MAT-02.GM.M.02 Estimate and measure to determine how much longer one object is than another, expressing the difference with a standard unit of measurement.

MAT-02.GM.M.03

BPSS-MAT-GM logo 2nd Grade (MAT) Targeted Standard  
  (GM) Geometry and Measurement
(M) Measurement
Learners will represent and calculate measurement data, including time, money, and geometric measurement, and convert like measurement units within a given system.
MAT-02.GM.M.03 Tell and write time to the nearest five minutes with a.m. and p.m. using analog and digital clocks.*

proficiency scale iconProficiency Scale

Progressions

Time

  • MAT-00.GM.M.02 Tell time as it relates to daily life (today, yesterday, tomorrow, morning, afternoon, night).
  • MAT-01.GM.M.03 Tell and write time to the hour and half-hour (including o'clock and half past) using analog and digital clocks.
  • MAT-02.GM.M.03 Tell and write time to the nearest five minutes (including quarter after and quarter to) with a.m. and p.m. using analog and digital clocks.
  • MAT-03.GM.M.03 Tell and write time to the nearest minute and measure time intervals in minutes.
  • MAT-03.GM.M.04 Solve elapsed time authentic word problems on the hour and the half-hour, using a variety of strategies.

MAT-02.GM.M.04

BPSS-MAT-GM logo 2nd Grade (MAT) Targeted Standard  
  (GM) Geometry and Measurement
(M) Measurement
Learners will represent and calculate measurement data, including time, money, and geometric measurement, and convert like measurement units within a given system.
MAT-02.GM.M.04 Count collections of money (quarters, dimes, nickels, and pennies) relating to counting patterns by 1s, 5s, and 10s up to one dollar.*

proficiency scale iconProficiency Scale

Progressions

Money

  • MAT-01.GM.M.04 Identify and tell the value of a dollar bill, quarter, dime, nickel, and penny.
  • MAT-01.GM.M.05 Count collections of coins (pennies, nickels, and dimes) relating to patterns of counting by 1s, 5s, and 10s up to one dollar.
  • MAT-02.GM.M.04 Count collections of money (quarters, dimes, nickels, and pennies) relating to patterns of counting by 1s, 5s, and 10s up to one dollar.
  • MAT-03.GM.M.05 Solve authentic word problems involving dollar bills, quarters, dimes, nickels, and pennies using the $ and ¢ symbols appropriately.
  • MAT-04.GM.M.04 Solve word authentic problems involving dollar bills, quarters, dimes, nickels, and pennies using the $ and ¢ symbols and decimal notation appropriately.

MAT-02.NO

BPSS-MAT-GM logo  MAT-02.NO Domain 
BPSS-MAT-NO logo

(NO) Number and Operations 

Learners will develop a foundational understanding of the number system, operations, and computational fluency to create connections and solve problems within and across concepts.


Sub-Categories

  • (CC) Counting and Cardinality 
    Learners will understand the relationship between numerical symbols, names, quantities, and counting sequences.
  • (NBT) Number Base Ten 
    Learners will understand the place value structure of the base-ten number system and represent, compare, and perform operations with multi-digit whole numbers and decimals.
  • (NF) Number Fractions 
    Learners will understand fractions and equivalency to represent, compare, and perform operations of fractions and decimals.
  • (NS) Number System 
    Learners will expand their knowledge of the number system to create connections and solve problems within and across concepts.
  • (O) Operations
    Learners will expand their computational fluency to create connections and solve problems within and across concepts.

Calculation Method for Domains

Domains are larger groups of related standards. The Domain Grade is a calculation of all the related standards. Click on the standard name below each Domain to access the learning targets and rubrics/ proficiency scales for individual standards within the domain.

MAT-02.NO.CC.01

BPSS-MAT-NO logo 2nd Grade (MAT) Targeted Standard  
 (NO) Number and Operations 
(CC) Counting and Cardinality
Learners will understand the relationship between numerical symbols, names, quantities, and counting sequences.
MAT-02.NO.CC.01 Count forward from any given number within 1000.*

proficiency scale iconProficiency Scale

Progressions

Counting Forward

  • MAT-00.NO.CC.01 Count verbally in sequential order by ones and tens to 100, making accurate decuple transitions (ex.89 to 90). Count verbally forward from any given number within 100.
  • MAT-01.NO.CC.01 Count forward by ones and tens from any given point within 120.
  • MAT-02.NO.CC.01 Count forward from any given number within 1000.

MAT-02.NO.CC.02

BPSS-MAT-NO logo 2nd Grade (MAT) Targeted Standard  
 (NO) Number and Operations 
(CC) Counting and Cardinality
Learners will understand the relationship between numerical symbols, names, quantities, and counting sequences.
MAT-02.NO.CC.02 Count backward from any given number within 1000.*

proficiency scale iconProficiency Scale

Progressions

Counting Backward

  • MAT-00.NO.CC.02 Count backward from 20 by ones and from a given number within 10.
  • MAT-01.NO.CC.02 Count backward by ones and tens from any given number within 120.
  • MAT-02.NO.CC.02 Count backward from any given number within 1000.

MAT-02.NO.CC.03

BPSS-MAT-NO logo 2nd Grade (MAT) Targeted Standard  
 (NO) Number and Operations 
(CC) Counting and Cardinality
Learners will understand the relationship between numerical symbols, names, quantities, and counting sequences.
MAT-02.NO.CC.03 Read and write numbers up to 1000 using standard, word, and expanded forms.*

proficiency scale iconProficiency Scale

Progressions

Number Identification and Writing

  • MAT-00.NO.CC.03 Identify and write any given numeral within 20.
  • MAT-01.NO.CC.03 Represent several objects with a written numeral up to 120.
  • MAT-02.NO.CC.03 Read and write numbers up to 1,000 using standard, word, and expanded forms.
  • MAT-03.NO.CC.01 Read and write numbers up to 10,000 using objects or visual representations including standard and expanded forms.
  • MAT-04.NO.CC.01 Read numbers to the millions place including word, standard and expanded form. Write numbers to the millions place including standard and expanded form.
  • MAT-05.NO.CC.01 Read, write, and compare decimals to the thousandths including standard and expanded forms.

MAT-02.NO.CC.04

BPSS-MAT-NO logo 2nd Grade (MAT) Targeted Standard  
 (NO) Number and Operations 
(CC) Counting and Cardinality
Learners will understand the relationship between numerical symbols, names, quantities, and counting sequences.
MAT-02.NO.CC.04 Skip count forward and backward by 2s and 100s and recognize the patterns of skip counts.

proficiency scale iconProficiency Scale

Progressions

Counting Patterns

  • MAT-00.NO.CC.05 Count and tell how many objects up to 20 are in an arranged pattern or up to 10 objects in a scattered configuration. Represent a quantity of up to 20 with a numeral.
  • MAT-01.NO.CC.05 Skip count forward and backward by 5s and 10s from multiples and recognize the patterns of up to 10 skip counts.
  • MAT-02.NO.CC.04 Skip count forward and backward by 2s and 100s and recognize the patterns of skip counts.
  • MAT-10.DPS.09 Determine the number of outcomes using permutations and combinations in context.
  • MAT-12.DPS.11 Use permutations and combinations to compute probabilities of compound events and solve problems.

MAT-02.NO.NBT.01

BPSS-MAT-NO logo 2nd Grade (MAT) Targeted Standard  
 (NO) Number and Operations 
(NBT) Number Based Ten
Learners will understand the place value structure of the base-ten number system and represent, compare, and perform operations with multi-digit whole numbers and decimals.
MAT-02.NO.NBT.01 Understand that the three digits of a three-digit number represent a composition of some hundreds, some tens, and some ones.

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Progressions

Place Value

  • MAT-00.NO.NBT.01 Compose and decompose numbers from 11 to 19 using a group of ten ones and some more ones using a model, drawing, or equation.
  • MAT-01.NO.NBT.01 Demonstrate that the two digits of a two-digit number represent a composition of some tens and some ones.
  • MAT-02.NO.NBT.01 Understand that the three digits of a three-digit number represent a composition of some hundreds, some tens, and some ones.
  • MAT-04.NO.NBT.01 Understand that in a multi-digit whole number, a digit in one place represents ten times what it represents in the place to its right.
  • MAT-05.NO.NBT.01 Understand that in a multi-digit number, a digit in one place represents 10 times as much as it represents in the place to its right and 1/10 of what it represents in the place to its left.
  • MAT-08.NO.NS.03 Use scientific notation to represent very large or very small quantities. Interpret scientific notation generated by technology. Compare and order numbers in scientific and standard notation.

MAT-02.NO.NBT.02

BPSS-MAT-NO logo 2nd Grade (MAT) Targeted Standard  
 (NO) Number and Operations 
(NBT) Number Based Ten
Learners will understand the place value structure of the base-ten number system and represent, compare, and perform operations with multi-digit whole numbers and decimals.
MAT-02.NO.NBT.02 Compare two three-digit numbers using symbols >, <, and =. Justify comparisons based on the value of hundreds, tens, and ones.*

proficiency scale iconProficiency Scale

Progressions

Compare Numbers and/or Expressions

  • MAT-00.NO.NBT.02 Compare two numbers between 1 and 20 using words greater than, less than, or equal to.
  • MAT-01.NO.NBT.02 Compare two two-digit numbers using symbols >, <, and =. Justify comparisons based on the number of tens and ones.
  • MAT-02.NO.NBT.02 Compare two three-digit numbers using symbols >, <, and =. Justify comparisons based on the value of thousands, hundreds, tens, and ones.
  • MAT-03.NO.NBT.01 Compare two four-digit numbers using symbols, >, <, and =. Justify comparisons based on the value of thousands, hundreds, tens, and ones.
  • MAT-04.NO.NBT.02 Compare two numbers to the millions place and decimals to the hundredths place, using symbols >, <, and =. Justify comparisons based on the value of the digits.
  • MAT-05.NO.NBT.02 Compare two decimals to thousandths using symbols >, <, and =. Justify comparisons based on the value of the digits.
  • MAT-06.NO.NS.01 Explain and show the relationship between non-zero rational numbers and their opposites using horizontal and vertical number lines in authentic problems. Use rational numbers to represent quantities in authentic contexts and explain the meaning of 0 in certain situations.
  • MAT-06.NO.NS.02 Write, interpret, and explain statements of order for rational numbers on a number line and in authentic contexts.
  • MAT-07.NO.NS.01 Describe the absolute value of a number as its distance from zero on a number line.
  • MAT-08.NO.NS.01 Compare and classify real numbers within the real number system.
  • MAT-08.NO.NS.02 Use rational approximations of irrational numbers to compare the size of irrational numbers, locate them on a number line diagram, and estimate the value of irrational expressions involving one operation.
  • MAT-08.NO.NS.03 Use scientific notation to represent very large or very small quantities. Interpret scientific notation generated by technology. Compare and order numbers in scientific and standard notation.
  • MAT-09.AR.06 Solve linear equations and inequalities (to include compound inequalities) in one variable.
  • MAT-09.AR.08 Graph the solution set to a two-variable system of linear equations. Create and graph the solution set to a two-variable system of linear inequalities in context.
  • MAT-09.AR.09 Solve absolute value equations and inequalities in one or two variables.
  • MAT-12.AR.09 Represent constraints by equations or inequalities and by systems of equations and/or inequalities and interpret solutions as viable or non-viable options in a modeling context.

MAT-02.NO.NBT.03

BPSS-MAT-NO logo 2nd Grade (MAT) Targeted Standard  
 (NO) Number and Operations 
(NBT) Number Based Ten
Learners will understand the place value structure of the base-ten number system and represent, compare, and perform operations with multi-digit whole numbers and decimals.
MAT-02.NO.NBT.03 Add within 100 using place value strategies and/or the relationship between addition and subtraction.*

proficiency scale iconProficiency Scale

Progressions

Addition and Subtraction

  • MAT-01.NO.NBT.03 Add within 100 using a two-digit number and a one-digit number. Use concrete models, drawings, and strategies that reflect an understanding of place value.
  • MAT-02.NO.NBT.03 Add within 100 using place value strategies and/or the relationship between addition and subtraction.
  • MAT-01.NO.NBT.04 Subtract multiples of 10 within 100 using concrete models, drawings, and strategies that reflect an understanding of place value.
  • MAT-01.NO.NBT.05 Mentally add or subtract 10 to or from a given two-digit number and explain the reasoning used.
  • MAT-02.NO.NBT.04 Subtract within 100 using place value strategies and/or the relationship between addition and subtraction.
  • MAT-02.NO.NBT.05 Mentally add or subtract 10 or 100 to or from a given number between 100 and 900.
  • MAT-03.NO.NBT.03 Add and subtract within 1000 using place value strategies, algorithms, and/or the relationship between addition and subtraction.
  • MAT-04.NO.NBT.04 Add and subtract multi-digit whole numbers to the one million place using strategies flexibly, including the algorithm.
  • MAT-05.NO.NBT.05 Use concrete models, drawings, place value strategies, properties of operations, and/or relationships to add, subtract, and multiply decimals to hundredths.
  • MAT-07.NO.O.01 Add, subtract, multiply, and divide integers using visual models and properties of operations in multi-step authentic and mathematical problems, including authentic problems.
  • MAT-07.NO.O.02 Add, subtract, multiply, and divide non-negative fractions in multi-step problems, including authentic problems.
  • MAT-07.NO.O.03 Add, subtract, multiply, and divide non-negative decimals to the hundredth place in multi-step problems using strategies or procedures, including authentic problems.
  • MAT-08.NO.O.02 Add, subtract, multiply, and divide rational numbers using strategies or procedures.
  • MAT-09.NO.02 Perform basic operations on simple radical expressions to write a simplified equivalent expression.
  • MAT-09.AR.11 Add, subtract, and multiply polynomials.
  • MAT-12.NO.03 Demonstrate that the sum or product of two rational numbers is rational; that the sum of a rational number and an irrational number is irrational, and that the product of a nonzero rational number and an irrational number is irrational.
  • MAT-12.AR.13 Add, subtract, and multiply polynomials beyond quadratics. Understand that polynomials form a system comparable to the integers, namely, they are closed under the operations of addition, subtraction, and multiplication.
  • MAT-12.NO.11 Represent addition, subtraction, multiplication, conjugation, powers, and roots of complex numbers geometrically on the complex and/or polar plane; use properties of this representation for computation.
  • MAT-12.NO.17 Add and subtract vectors. Represent vector subtraction graphically by connecting the tips of the appropriate order and using the components to perform vector subtraction.
  • MAT-12.NO.19 Represent data in a matrix. Perform operations (i.e., addition, subtraction, multiplication) on matrices of appropriate dimensions to solve problems and in context. Know that matrix multiplication is not commutative.

MAT-02.NO.NBT.04

BPSS-MAT-NO logo 2nd Grade (MAT) Targeted Standard  
 (NO) Number and Operations 
(NBT) Number Based Ten
Learners will understand the place value structure of the base-ten number system and represent, compare, and perform operations with multi-digit whole numbers and decimals.
MAT-02.NO.NBT.04 Subtract within 100 using place value strategies and/or the relationship between addition and subtraction.*

proficiency scale iconProficiency Scale

Progressions

Addition and Subtraction

  • MAT-01.NO.NBT.03 Add within 100 using a two-digit number and a one-digit number. Use concrete models, drawings, and strategies that reflect an understanding of place value.
  • MAT-02.NO.NBT.03 Add within 100 using place value strategies and/or the relationship between addition and subtraction.
  • MAT-01.NO.NBT.04 Subtract multiples of 10 within 100 using concrete models, drawings, and strategies that reflect an understanding of place value.
  • MAT-01.NO.NBT.05 Mentally add or subtract 10 to or from a given two-digit number and explain the reasoning used.
  • MAT-02.NO.NBT.04 Subtract within 100 using place value strategies and/or the relationship between addition and subtraction.
  • MAT-02.NO.NBT.05 Mentally add or subtract 10 or 100 to or from a given number between 100 and 900.
  • MAT-03.NO.NBT.03 Add and subtract within 1000 using place value strategies, algorithms, and/or the relationship between addition and subtraction.
  • MAT-04.NO.NBT.04 Add and subtract multi-digit whole numbers to the one million place using strategies flexibly, including the algorithm.
  • MAT-05.NO.NBT.05 Use concrete models, drawings, place value strategies, properties of operations, and/or relationships to add, subtract, and multiply decimals to hundredths.
  • MAT-07.NO.O.01 Add, subtract, multiply, and divide integers using visual models and properties of operations in multi-step authentic and mathematical problems, including authentic problems.
  • MAT-07.NO.O.02 Add, subtract, multiply, and divide non-negative fractions in multi-step problems, including authentic problems.
  • MAT-07.NO.O.03 Add, subtract, multiply, and divide non-negative decimals to the hundredth place in multi-step problems using strategies or procedures, including authentic problems.
  • MAT-08.NO.O.02 Add, subtract, multiply, and divide rational numbers using strategies or procedures.
  • MAT-09.NO.02 Perform basic operations on simple radical expressions to write a simplified equivalent expression.
  • MAT-09.AR.11 Add, subtract, and multiply polynomials.
  • MAT-12.NO.03 Demonstrate that the sum or product of two rational numbers is rational; that the sum of a rational number and an irrational number is irrational, and that the product of a nonzero rational number and an irrational number is irrational.
  • MAT-12.AR.13 Add, subtract, and multiply polynomials beyond quadratics. Understand that polynomials form a system comparable to the integers, namely, they are closed under the operations of addition, subtraction, and multiplication.
  • MAT-12.NO.11 Represent addition, subtraction, multiplication, conjugation, powers, and roots of complex numbers geometrically on the complex and/or polar plane; use properties of this representation for computation.
  • MAT-12.NO.17 Add and subtract vectors. Represent vector subtraction graphically by connecting the tips of the appropriate order and using the components to perform vector subtraction.
  • MAT-12.NO.19 Represent data in a matrix. Perform operations (i.e., addition, subtraction, multiplication) on matrices of appropriate dimensions to solve problems and in context. Know that matrix multiplication is not commutative.